Air Elemental

SRD Content

Air Elemental

Large Elemental, Neutral

Armor Class 15
Hit Points 90 (12d10 + 24)
Speed 10 ft., Fly 90 ft.
STR
14
(+2)
DEX
20
(+5)
CON
14
(+2)
INT
6
(-2)
WIS
10
(+0)
CHA
6
(-2)
Resistances Bludgeoning, Lightning, Piercing, Slashing
Immunities Poison, Thunder; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses darkvision 60 ft., Passive Perception 10
Languages Primordial (Auran)
Challenge 5 (1,800 XP)

Traits

Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Multiattack. The elemental makes two Thunderous Slam attacks. Thunderous Slam. Melee Attack Roll: +8, reach 10 ft. 14 (2d8 + 5) Thunder damage. Whirlwind (Recharge 4-6). Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.

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