Monstrosity
Minotaur of Baphomet
SRD Content
Minotaur of Baphomet
Large Monstrosity, Chaotic Evil
Armor Class 14
Hit Points 85 (10d10 + 30)
Speed 40 ft.
STR
18
(+4)
DEX
11
(+0)
CON
16
(+3)
INT
6
(-2)
WIS
16
(+3)
CHA
9
(-1)
Skills Perception +7, Survival +7
Senses darkvision 60 ft., Passive Perception 17
Languages Abyssal
Challenge 3 (700 XP)
Actions
Abyssal Glaive. Melee Attack Roll: +6, reach 10 ft. 10 (1d12 + 4) Slashing damage plus 10 (3d6) Necrotic damage. Gore (Recharge 5-6). Melee Attack Roll: +6, reach 5 ft. 18 (4d6 + 4) Piercing damage. If the target is a Large or smaller creature and the minotaur moved 10+ feet straight toward it immediately before the hit, the target takes an extra 10 (3d6) Piercing damage and has the Prone condition.