Monstrosity
Death Dog
SRD Content
Death Dog
Medium Monstrosity, Neutral Evil
Armor Class 12
Hit Points 39 (6d8 + 12)
Speed 40 ft.
STR
15
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
3
(-4)
WIS
13
(+1)
CHA
6
(-2)
Skills Perception +5, Stealth +4
Immunities Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious
Senses darkvision 120 ft., Passive Perception 15
Challenge 1 (200 XP)
Actions
Multiattack. The death dog makes two Bite attacks. Bite. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).