Undead

Mummy

SRD Content

Mummy

Small Undead, Lawful Evil

Armor Class 11
Hit Points 58 (9d8 + 18)
Speed 20 ft.
STR
16
(+3)
DEX
8
(-1)
CON
15
(+2)
INT
6
(-2)
WIS
12
(+1)
CHA
12
(+1)
Saving Throws Wis +3
Immunities Necrotic, Poison; Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses darkvision 60 ft., Passive Perception 11
Languages Common plus two other languages
Challenge 3 (700 XP)

Actions

Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare. Rotting Fist. Melee Attack Roll: +5, reach 5 ft. 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack. Dreadful Glare. Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy's next turn. Success: The target is immune to this mummy's Dreadful Glare for 24 hours.

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