Undead

Ghast

SRD Content

Ghast

Medium Undead, Chaotic Evil

Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
STR
16
(+3)
DEX
17
(+3)
CON
10
(+0)
INT
11
(+0)
WIS
10
(+0)
CHA
8
(-1)
Saving Throws Wis +2
Resistances Necrotic
Immunities Poison; Charmed, Exhaustion, Poisoned
Senses darkvision 60 ft., Passive Perception 10
Languages Common
Challenge 2 (450 XP)

Traits

Stench. Constitution Saving Throw: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast's Stench for 24 hours.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage. Claw. Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

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