Sphinx of Wonder

SRD Content

Sphinx of Wonder

Tiny Celestial, Lawful Good

Armor Class 13
Hit Points 24 (7d4 + 7)
Speed 20 ft., Fly 40 ft.
STR
6
(-2)
DEX
17
(+3)
CON
13
(+1)
INT
15
(+2)
WIS
12
(+1)
CHA
11
(+0)
Skills Arcana +4, Religion +4, Stealth +5
Resistances Necrotic, Psychic, Radiant
Senses darkvision 60 ft., Passive Perception 11
Languages Celestial, Common
Challenge 1 (200 XP)

Traits

Magic Resistance. The sphinx has Advantage on saving throws against spells and other magical effects.

Actions

Rend. Melee Attack Roll: +5, reach 5 ft. 5 (1d4 + 3) Slashing damage plus 7 (2d6) Radiant damage.

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