Deva

SRD Content

Deva

Medium Celestial (Angel), Lawful Good

Armor Class 17
Hit Points 229 (27d8 + 108)
Speed 30 ft., Fly 90 ft.
STR
18
(+4)
DEX
18
(+4)
CON
18
(+4)
INT
17
(+3)
WIS
20
(+5)
CHA
20
(+5)
Saving Throws Wis +9, Cha +9
Skills Insight +9, Perception +9
Resistances Radiant
Immunities Charmed, Exhaustion, Frightened
Senses darkvision 120 ft., Passive Perception 19
Languages All; telepathy 120 ft.
Challenge 10 (5,900 XP)

Traits

Exalted Restoration. If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia. Magic Resistance. The deva has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The deva makes two Holy Mace attacks. Holy Mace. Melee Attack Roll: +8, reach 5 ft. 7 (1d6 + 4) Bludgeoning damage plus 18 (4d8) Radiant damage. Spellcasting. The deva casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):

  • At Will: Detect Evil and Good, Shapechange
  • 1e/Day Each: Commune, Raise Dead

Bonus Actions

Divine Aid (2/Day). The deva casts Cure Wounds, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.

On this page