Satyr
SRD Content
Satyr
Medium Fey, Chaotic Neutral
Armor Class 13
Hit Points 31 (7d8)
Speed 40 ft.
STR
12
(+1)
DEX
16
(+3)
CON
11
(+0)
INT
12
(+1)
WIS
10
(+0)
CHA
14
(+2)
Skills Perception +2, Performance +6, Stealth +5
Senses Passive Perception 12
Languages Common, Elvish, Sylvan
Challenge 1/2 (100 XP)
Traits
Magic Resistance. The satyr has Advantage on saving throws against spells and other magical effects.
Actions
Hooves. Melee Attack Roll: +5, reach 5 ft. 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself. Mockery. Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.