Wyrmling

SRD Content

Wyrmling

Medium Dragon (Metallic), Chaotic Good

Armor Class 15
Hit Points 22 (4d8 + 4)
Speed 30 ft., Fly 60 ft., Burrow 15 ft.
STR
15
(+2)
DEX
10
(+0)
CON
13
(+1)
INT
10
(+0)
WIS
11
(+0)
CHA
13
(+1)
Saving Throws Dex +2, Wis +2
Skills Perception +4, Stealth +2
Immunities Fire
Senses blindsight 10 ft., darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 1 (200 XP)

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage. Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Fire damage. Success: Half damage. Sleep Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

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